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stb_voxel_render-devel-0.89^20260802.2c980bb-2.el9 RPM for ppc64le

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Name: stb_voxel_render-devel Distribution: Fedora Project
Version: 0.89^20260802.2c980bb Vendor: Fedora Project
Release: 2.el9 Build date: Thu Sep 10 20:15:10 2026
Group: Unspecified Build host: buildvm-ppc64le-10.rdu3.fedoraproject.org
Size: 163850 Source RPM: stb-0^20260802.2c980bb-2.el9.src.rpm
Packager: Fedora Project
Url: https://github.com/nothings/stb
Summary: Helps render large-scale “voxel” worlds for games
This library helps render large-scale “voxel” worlds for games, in this case,
one with blocks that can have textures and that can also be a few shapes other
than cubes.

   Video introduction:
      http://www.youtube.com/watch?v=2vnTtiLrV1w

   Minecraft-viewer sample app (not very simple though):
      http://github.com/nothings/stb/tree/master/tests/caveview

It works by creating triangle meshes. The library includes

   - converter from dense 3D arrays of block info to vertex mesh
   - vertex & fragment shaders for the vertex mesh
   - assistance in setting up shader state

For portability, none of the library code actually accesses the 3D graphics
API. (At the moment, it’s not actually portable since the shaders are GLSL
only, but patches are welcome.)

You have to do all the caching and tracking of vertex buffers yourself.
However, you could also try making a game with a small enough world that it’s
fully loaded rather than streaming. Currently the preferred vertex format is 20
bytes per quad. There are designs to allow much more compact formats with a
slight reduction in shader features, but no roadmap for actually implementing
them.

Provides

Requires

License

MIT OR Unlicense

Changelog

* Thu Sep 10 2026 Benjamin A. Beasley <code@musicinmybrain.net> - 0^20260802.2c980bb-2
  - Patch stb_sprintf: security fix for CVE-2026-79516
  - Fixes RHBZ#2531291; Fixes RHBZ#2531290
* Thu Sep 10 2026 Benjamin A. Beasley <code@musicinmybrain.net> - 0^20260802.2c980bb-1
  - Update to 0^20260802.2c980bb
* Thu Sep 10 2026 Benjamin A. Beasley <code@musicinmybrain.net> - 0^20260313git904aa67-3
  - Use various long options
* Thu Apr 09 2026 Benjamin A. Beasley <code@musicinmybrain.net> - 0^20260313git904aa67-2
  - Fix access/use of uninitialized memory in stb_image
  - This was undefined behavior, and could leak security-relevant information
    from other data structures. See
    https://github.com/nothings/stb/issues/1929.
* Sat Mar 14 2026 Benjamin A. Beasley <code@musicinmybrain.net> - 0^20260313git904aa67-1
  - stb_image_resize2 2.18
* Tue Nov 25 2025 Benjamin A. Beasley <code@musicinmybrain.net> - 0^20251025gitf1c79c0-2
  - Patch two newly-reported memory-safety bugs in stb_image
  - https://github.com/nothings/stb/issues/1860
  - https://github.com/nothings/stb/issues/1861
* Sun Oct 26 2025 Benjamin A. Beasley <code@musicinmybrain.net> - 0^20251025gitf1c79c0-1
  - stb_image_resize2 2.17
* Mon Sep 08 2025 Benjamin A. Beasley <code@musicinmybrain.net> - 0^20250907gitfede005-1
  - stb_image_resize2 2.15
* Mon May 12 2025 Benjamin A. Beasley <code@musicinmybrain.net> - 0^20250512git802cd45-1
  - stb_image_resize2 2.14
* Sun Mar 16 2025 Benjamin A. Beasley <code@musicinmybrain.net> - 0^20250314gitf056911-1
  - stb_image_resize2 2.13
* Fri Jan 10 2025 Benjamin A. Beasley <code@musicinmybrain.net> - 0^20241002git31707d1-4
  - Patch root cause of CVE-2021-45340
* Sun Dec 15 2024 Benjamin A. Beasley <code@musicinmybrain.net> - 0^20241002git31707d1-3
  - Add a SourceLicense field
* Sun Dec 15 2024 Benjamin A. Beasley <code@musicinmybrain.net> - 0^20241002git31707d1-2
  - Remove spec-file conditionals for Fedora 39 and EPEL7 (end-of-life)
* Wed Oct 02 2024 Benjamin A. Beasley <code@musicinmybrain.net> - 0^20241002git31707d1-1
  - stb_image_resize2 2.11

Files

/usr/include/stb
/usr/include/stb/stb_voxel_render.h
/usr/include/stb_voxel_render.h
/usr/share/licenses/stb_voxel_render-devel
/usr/share/licenses/stb_voxel_render-devel/LICENSE


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Fabrice Bellet, Fri Sep 11 06:03:02 2026